Apr 29, 2007, 07:49 PM // 19:49
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#21
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Quote:
Originally Posted by Dzan
These folks are concerned with PVE, where all you have to use runes for is having more energy to arcane echo meteor shower.
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I was going to make a joke about how the masses Arcane Echo Spiteful Spirit as well, but, you know, Necros are bad now or something.
But, yeah, I still can't come up with a reason for the huge demand on energy armor beyond 'people are bad'. It isn't like '55 Monks need Radiants' can reasonably cover the demand gap, right? Sure, there's this idea out there that a tank grabs all the aggro, and you're never going to be attacked, so you take Radiants and double supers to do more damage or heal better or whatever from safety.
Except none of that matters at all, because when aggro is perfectly controlled, everything is balled up, and all the damage is being focused into one heavily armored and protted target, it is *trivial* to keep everyone alive and drop the mob. Even in Domain of Anguish, as long as you have a decently built tank and backline, you're not going to die as long as that part works. Similarly you're not going to have any problems killing even a huge mob balled up on a tank.
No, where virtually every team dies is when that *doesn't* work, when aggro breaks, a Dervish gets into the backline, and starts 2-shotting all the shitty casters without a lick of defense.
I think there's a mentality left over from other MMOs, where either you execute an encounter perfectly the first time, or you wipe and try again. Hence, flypaper casters, warrior tanks, and rebirth everywhere to recover. In fairness to that idea, it's probably appropriate for players who have near-zero on the spot decision making abilities because they won't adjust to recover regardless. But still, I think it's sad that people are building themselves to fail spectacularly whenever anything goes wrong.
Not to say that Radiants don't have their place...but they aren't anywhere near as valuable as +health, or for PvE particularly, +armor most of the time. Certainly not nearly valuable enough to explain all the griping about them being expensive.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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